PROJECTS
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TTElectronics Project Dashboard
Portfolio and Project dashboard for TTElectronics through the use of ASP.NET and accessing the CORA API
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OHZ
Unity based Twin-stick Shooter inspired by Call of Duty: Black Ops Zombies
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SpotiDrive
Playlist generator utilizing itinerary route information, developed for HackUTD '23
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The Beyond
Retro arcade shoot em' up based in XNA
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SimpleSleepTimer
A simple Python desktop application for setting a PC Sleep timer
Collaborative full-stack web application, sponsored by TTElectronics
Developed for my UTD Senior Capstone project in Spring of 2025, sponsored by TTElectronics (NDA signed). The project was developed in the ASP.NET framework, utilizing JavaScript and CSHTML for the frontend.
The project was comprised of two teams, one for backend and one for frontend; my team had been chosen for the frontend.
My role was System Architect - in which I designed the overall structure of the website and guided the teams towards success in completing the application.
This project demonstrated these core elements:- Object-Oriented Programming
- Working in a Collaborative Setting
- Meeting real-world requirements and deadlines
- Leadership and teaching others my experience
Twin-Stick Shooter built from scratch
This project was and still is nothing but a passion project. I initially started developing it as a fun weekend hobby that I progressively invested more time into.
This was my first experience with Unity, and also my first time developing a 3D video game.

Playlist generator utilizing itinerary information, developed for HackUTD '23
This was my first experience in web development; I worked alongside a teammate to develop a web application that would generate playlists for users based on multiple factors - the primary being the user's travel itinerary.
To create this, we utilized the MapQuest and Spotify APIs, as well as OpenAuth for authentication and account integration. The project was developed using Django and Python.

Classic Arcade inspired 'Schmup'
My first significant personal project - devleoped following my high school Video Game Design class.
With little experience, I sought to learn about all of the various tools and components of XNA on my own accord and it introduced me to the world of Game Design and Development.

One of my many smaller projects
Although I have a lot of small personal projects, this one I believe is my most polished and usable. This project introduced me to utilizing Python GUI libraries as well as creating applications with a purpose - even for simple day to day things.
For my other various insignificant projects, check out my GitHub. I've created other simple tools as well as Discord chatbots.
